In fact, if you hop on over to Nexus Mods, you'll find pages and pages of various community interventions. Nevertheless, the community traditionally fixed many of the issues they've had with Fallout 76, as they have for many games before. Unfortunately, they're limited to private servers and can't be taken online, or in other words - they're not official. Which is not to say there aren't any Fallout 76 mods - there are, and even Bethesda are monitoring the most popular ones. But it is coming, we're working on it, just stay tuned." " We've had to put a lot of resources into that.Iit's not just drag-and-drop from the previous games because of the way our client-server architecture works. " We are definitely still working on mod support, it's coming", Gardiner said. While discussing mod support in a QuakeCon panel, Fallout 76 lead Jeff Gardiner stressed that the team considered mod support the heaviest lifting so far, which is why they left it pretty much for last. Bethesda's games have traditionally relied on as much support from modders as from the company, occasionally, dare we say it, even more.
Mind you, this is not just some vanity feature that spoiled are calling for anything.